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#include "data_structure/simple_queue.hpp"
#pragma once
#include<vector>
namespace noya2::internal {
template <class T>
struct simple_queue {
std::vector<T> payload;
int pos = 0;
void reserve(int n) { payload.reserve(n); }
int size() const { return int(payload.size()) - pos; }
bool empty() const { return pos == int(payload.size()); }
void push(const T& t) { payload.push_back(t); }
T& front() { return payload[pos]; }
void clear() {
payload.clear();
pos = 0;
}
void pop() { pos++; }
};
} // namespace noya2::internal
#line 2 "data_structure/simple_queue.hpp"
#include<vector>
namespace noya2::internal {
template <class T>
struct simple_queue {
std::vector<T> payload;
int pos = 0;
void reserve(int n) { payload.reserve(n); }
int size() const { return int(payload.size()) - pos; }
bool empty() const { return pos == int(payload.size()); }
void push(const T& t) { payload.push_back(t); }
T& front() { return payload[pos]; }
void clear() {
payload.clear();
pos = 0;
}
void pop() { pos++; }
};
} // namespace noya2::internal